What about Dilbert? LO10806

Warburton, Bo (warburton@nv.doe.gov)
Thu, 31 Oct 1996 08:54:00 -0800

Replying to LO10749 --

Ben mentions using science and artistic performance to help create
understanding and change. The discipline of folklore should be part of
this conversation.
"Dilbert" cartoons are texts of cultural performances (deep play) that
occur in a context and exhibiting unique texture. Participants use the
performances to test boundaries and re-negotiate roles when the
environment is changing. I think Dilbert is showing us ideas from the
fringe (an important place for a scenario planner).
An "applied folklorist" would ask questions about texture and context as
well as text:
- What does the medium -- cartoons -- add, take away, make possible?
[texture]
- What meaning is there in the placement _and movement_ of the physical
copies in the social space (workplace)? [context]
- Reading the cartoons as if they were the only artifacts from a previous
age, what was the role of authority in that culture? [text]

Bo Warburton
Systems Analyst, Intellectual Wanderer
bo@warburton.com
W (702) 295-6196

-- 

"Warburton, Bo" <warburton@nv.doe.gov>

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