Magic Rooms


Evolution of a reactive environment (1995)
Jeremy R. Cooperstock, Koichiro Tanikoshi, Garry Beirne, Tracy Narine and William A. S. Buxton

Trying to make technology (in a specially designed room) ubiquitous yet transparent.

Beating the limitations of camera-monitor mediated telepresence with extra eyes (1996)
Kimiya Yamaashi, Jeremy R. Cooperstock, Tracy Narine and William Buxton

BrightBoard: a video-augmented environment (1996)
Quentin Stafford-Fraser and Peter Robinson

A multiple device approach for supporting whiteboard-based interactions (1998)
Jun Rekimoto

Insight lab: an immersive team environment linking paper, displays, and data (1998)
Beth M. Lange, Mark A. Jones and James L. Meyers