Using HCI Techniques...


HCI = "human-computer interaction"

also called CHI

ACM-SIGCHI contains both researchers & practitioners


First I'll explain the title of my talk.

[ read bullets ] - CHI puts the computers first, so philosophically suspect, but it's easier to pronounce.

This is the world of my "day job."

Example of a typical HCI problem: "how and where should we expose a new feature?"

To decide which location is "best", we would draw on research about how humans use computers to make an informed guess, make a prototype, and ask real humans to try it. Involves both "design" and "usability".

The goal of my day job is almost always to make software easier to use, offer more human control and satisfaction, ultimately become "transparent" so they're not aware of using an interface at all.

A very simple example: to advance in the talk, I click the large purple sphere. I made it that big because we know from research that a larger target (onscreen) is easier to acquire (Fitts's Law).