A Vist to Colombo: 5-Apr-42

Background: Fuchida read Colombo in the midst of a sunny morning, flying at the head of 54 B5N2 Kates and 27 D3A2 Vals escorted by 36 A6M2 Zeros. They were picked up and tracked by radar, and the RAF sent 36 Hurricane I and IIBs of No. 30 and No. 258 sqdns (plus 6 Fulmars) to intercept the raid. Fuchida lead the raid north of the city, in an attempt to mislead any defending fighters. He succeeded, and the escorting Zeros met the interceptors, allowing most of the attacking bombers to avoid them.

Map: Ground Map

Aircraft: Japanese Navy = 12x A6M2 Zero Fighters
3x D3A2 Val dive bomber
6x B5N2 Kate attack bombers
RAF/FAA = 7x Hurricabe IIB (Trop)
5x Hurricane IA
2x Fulmar II

Setup:

Game Length: 20 turns

Special Rules: If you also played Albacore for Breakfast as part of this campaign, for every three Zeros damaged (round up), remove a Zero from the original set up.

Additional Rules:

Aftermath: The raid was successful on sevral counts:

  1. The attacking bombers nearly free reign over Colombo, attacking port and rail facilities and such ships as were in the harbor. The destroyer HMS Tenedos and the merchantman xxx was sunk; the xxx was damaged.
  2. The escorting Zeros shot down xx Hurricanes and xx Fulmars, for only xx losses.

The major fly in the ointment was that the main body of the Royal Navy's Far East fleet was nowhere in sight.

Variants

Different sizes:
Aircraft Original 1/2 1/3 1/4 1/6
Hurricane II 20 10 6/7 5 3/4
Hurricane I 16 8 5 4 2/3
Fulmar 6 3 2 1 1
A6M2 Zero 36 18 12 9 6
D3A2 Val 27 13/3 9/3 7/2 4/5/1
B5N2 Kate 56 28/9 19/6 14/5 11/3

For the D3A2 Val and B5N2 Kate, the last number is the recommended 1/3 of the attacking force available to the interceptors, the rest having gotten through.

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